The focus the last couple of weeks have been on a lot of minor improvements and updates. Some of the updates has been implemented based on the survey we launched on the forum. It is now possible when starting a new game, to specify if you want to play with passenger only, cargo only or all kinds of airlines.
Another thing implemented is the cargo demand. In the previous pre alphas the only airports with cargo demand were the ones specified in the major destination files. Now I have changed it so almost all airports have some cargo demand. You still need to have a cargo terminal to use the airport as a cargo destination.
For the airports which haven’t been built at start of a game, I have fixed so they are shown correct on the airports overview, and also fixed so they wouldn’t appear until the actually built date.
The last thing I have started on, and which I hope to finish this week, is the new route planner. I will implement it like we had in the original game. And as soon as that is done I will release the new version.