Since I how have almost the whole GUI framework in place, it is quick to add new GUI parts. This means that I am able to create a lot of different screens, where some of them are still not that complex.
The main thing I have worked since the last blog, is the possibility of buying an used aircraft.
I am still a little “concerned” that the screen looks incomplet, since there are no data shown in the right part of the screen. But that is something I will need to focus later.
Since it is now possible to purchase an airliner, I have also changed so it is possible to add an aircraft to a route. And I know that the example shows the same origin and destination airport, but that will of course be changed soon.
One thing I have changed is that the different image buttons aren’t using images read from a file but instead uses a graphics path.
I am also working on getting the data over to different database tables, which seems to make it faster to start up a new game, instead of having to read a lot of different xml-files. This is mainly for the huge number of airline-files. At the moment it is still a mix of the old xml-files and the new database structure, but that will be changed over time.